About the game

A multiplayer shooter where you play as toys in a chaotic PvP match with water guns.

Project info

  • Roles: Head of Production
  • Team size: 30
  • Time frame: 4 months
  • Engine: Unity (C#)
  • Others programs used: Click Up

What I did

I managed the team applying SCRUM, using ClickUp to organize tasks and set goals. I coordinated sprints, dailies and reviews once a week, ensuring integration between programming, art, design and sound.

At the beginning of the project, I put together a document on communication rules and use of Click Up. In this document, I specified that only leaders and co-leaders can create and edit tasks, each one has to report the status of the task and use comments to report problems in the task.

Click Up

  • Division of areas: programming, art, production, sound and game design;
  • Rules of how to communicate and use the Click Up.

SCRUM

  • Weekly Sprints
  • Defining roles and responsabilities
  • Scrum board